In this post, I will be covering some of the best Xbox One Fallout 4 mods out there, and why you should consider using them in your next playthrough.
One of the best things about games made by Bethesda is the fact the they have always had mod support. Ever since the days of Morrowind, players were given tools that allowed then to create almost anything they could possibly imagine.
Until recently, that mod support has been exclusive to the PC gaming community. With the launch of bethesda.net, console gamers can now create an account, and link it with their Fallout 4 game to install mods directly from the site.
This is truly an awesome feature that makes mods more accessible to console players.
Keep in mind that the mods I am promoting below are mods that I feel add more to the gameplay. As there is a 2GB limit on the mods you can download, you will have to think long and hard about what you want in your game.
Unofficial Fallout 4 Patch (by Arthmoor)
A comprehensive bugfixing mod for Fallout 4. The goal of the Unofficial Fallout 4 Patch (aka UFO4P) is to eventually fix every bug with Fallout 4 not officially resolved by the developers to the limits of the Creation Kit and community-developed tools, in one easy-to-install package.
– Mod Description
As stated above, the mod fixes many of the bugs and issues that were not fixed by the developers at launch. The mod author has made every attempt to ensure that the mod is compatible with many other mods.
In the end, what you get is a more stable game.
With more bugs being fixed, you will be less likely to encounter them while playing. With the added stability comes the lower likelihood of having your game crash from a serious bug.
This mod has over 10000 ratings. At 5 out of 5 stars, this is a definite must have, and the ratings are proof of its success. Arthmoor is a veteran in the Bethesda modding community with a long track record of dozens of well crafted mods.
Everyone’s Best Friend (by Valdacil)
Everyone loves Dogmeat. He helps you out in a fight, helps sniff out loot that you may have missed. And sadly, you can’t take him along with another companion.
Thankfully, with this new mod, you can now take your furry friend along with your favorite companion!
It turns out, that Bethesda was originally planning to have this feature in the game at launch, but it was scrapped out in the end. They left a bunch of code and scripts designed to make this work, and one mod author has gone and brought the unused scripts back.
It seems weird to leave this feature out, especially considering the fact that Fallout 3 had this feature in the game, without any issues.
Snap’n Build (by ad3d0)
One of the coolest things I liked about Fallout 4 was the settlement building feature. With just a few pieces of junk, you can seamlessly build new structures with building “puzzle pieces” that snap to each other. It just works.
Unfortunately, with this mighty mechanic, there are very few things that you can build; scrappy looking walls, junk fences, and rusted metal doors. I understand that this is a post-apocalyptic world, but I don’t think everyone had forgotten basic construction skills!
Along comes Snap’n Build. This mod adds a ton of more building options. From greenhouses to brick buildings, players will be able to build new structures, giving a settlement a fresh new look.
Full Dialogue Interface (by Cirosan)
In the original game, the dialogue system is fairly simplified compared to previous installments. Of the 4 choices you typically have to take, most of them are shortened down so as to better fit the screen, perhaps.
The problem with this paraphrased system is that you never truly know what you are going to say until you press the button. For those who like to role-play with a personality, it can take you right out of character when you say something that seemed innocent, but ends up sounding rude.
Full Dialogue Interface brings that sense of transparency into the game by making the dialogue show exactly what you are going to say when you select an option. To keep the screen for being too cluttered, the dialogue options are now displayed in a list, as opposed to the 4 button layout of the original.
As an added option, specific dialogue options will also have tonal notes added, which help clarify whether the option will be considered sarcastic, a lie, etc.
Conquest – Build New Settlements and Camping (by Chesko)
Chesko is known for his Frostfall mod for Skyrim, and has already made great progress in adding a seamless camping system for Fallout 4. The mod author has taken it even further by adding the ability to create brand new settlements anywhere you want.
Setting up camp is easy; in the Aid section of your PipBoy is an item which, when activated, open up the option to set up camp. When you have chosen the place to camp, you can enter workshop mode and start building tents, sleeping bags, and cooking pots.
The mod comes with a Read Me holotape that is added to your inventory on loading a game, which guides you through the process of setting up camp, and beyond. It’s an excellent form of documentation that console users will find a godsend.
That’s about all for now…. As I find some other mods, I’ll be sure to add them as I go! Have you tried out these mods? I would love to hear from your experience! Got a request for one? Leave a comment down below?